Showing posts with label descriptions. Show all posts
Showing posts with label descriptions. Show all posts

Wednesday, September 27, 2023

The Devil is in The Details (When It's Okay To Be a Little Vague)

Writers, on the whole, tend to be obsessed with details. We focus on historical minutiae, on character descriptions, on locations, atmosphere, and a thousand other things. However, as with any other spice, it's possible to put too much in, often to the point that it's difficult for your audience to focus on the story and plot because there's just so much extraneous detail in here that it can become overwhelming.

While it can take a little experimentation to figure out where the Goldilocks zone is for your story, I have some advice I'd like to share with folks that might help you find where that line is in your work.

Because it can be tough.

Before we get into it this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! To be sure you're following all of my followables, check out my LinkTree!

Lastly, make sure you check out my Vocal archive for several hundred other articles about geek ephemera, weird history, writing, and more!

Make, Model, and The Leaves on The Trees


The example that lots of people reach for when looking for a case of over-description in a work of fiction is the age-old chestnut of Tolkien's descriptions of trees, grasses, and nature. While the success of the Lord of The Rings book series shows this isn't a deal breaker for a lot of readers, this is a criticism that many people have lobbed at the books for taking them out of the story.

However, I think there's a more concrete example that fewer of us have read... the Deathlands series by James Axler.

If you haven't read them, hoo boy are they a ball!

For those who aren't familiar with the series, it is good, old-fashioned pulp nonsense. A post-apocalyptic setting full of magic and monsters, time travel, ancient technology, dimension hopping, gritty revenge, megafauna, rad mutants, and more! If you like action-driven fiction full of absolute ridiculousness that takes itself just seriously enough to be entertaining (I'm looking at you, my fellow Warhammer 40K enjoyers), then this is going to be right up your alley!

However... this is a notable detail in the books that I've read that is a perfect example of this week's topic.

Now, given that these stories are set in a kitchen sink post-apocalypse where our heroes are regularly threatened by everything from roving gangs of bandits, to radiation zombies, to mutated animals, they of course make sure they are properly armed. Ammunition conservation is a big theme in a lot of post-apocalyptic survival stories, as is the difficulty of finding proper healthcare and medicine should one be injured in any of these fights for their lives. And what weapons someone uses can say a lot about them, whether it's denoting their fighting style, or their status in the wastelands, or even their particular skillset. After all, a pistolero and a sniper are going to have very different load outs and weapons.

With that said, most people don't care about the make and model of a firearm in a scenario like this. It would work for a military thriller, or for a police procedural, but in this kind of story that description is really jarring.

These kinds of descriptions happen a lot in this series, often to the point where it interrupts action scenes, and it causes a lot of problems for the stories on the whole. First, if the reader isn't a firearms enthusiast, they aren't going to know the difference between one weapon and another based on its manufacturer and model, which can be a problem because further description isn't always given. And when further description is given, we don't need the item's name, rank, and serial number in the first place to form a clear picture of it. Second, due to the nature of the setting, it makes you wonder where all these wasteland-wandering hardcases are getting such specific weapons from, not to mention ammunition that's been manufactured to those specifications. After all, many of these are 21st-century guns, and for them to not just survive, but to still be reliable in such a harsh world raises a lot of questions that never seem to get touched on.

And it can really distract you from the story as a whole.

Does this make the books unreadable or unenjoyable? No more than Tolkien's love of trees gets in the way of his books being beloved by millions. However, it is distracting, and could be fixed in a few different ways.

The first is, as the title of this entry suggests, is to be a little more vague. For example, we don't need to know that a character's handgun is the Kimber model of the 1911. That might not tell the reader anything. But saying something like, "The gun looked just like the man who carried it; blocky, ugly, and dangerous," would get the point across. You could also just refer to a rifle as a repeater, or a bolt-action if you wanted an immediate vision of it in the reader's mind, without getting into the weeds on what specific entry it has in a firearms catalog.

The second course I'd take would be to give these items the same kind of introduction you would a character. If a weapon is important, then give the reader a full sense of that weapon without listing off its specs. For example, if you have a villainous gunman with a signature weapon then it might read like, "The blackened steel of the long-barreled peacemaker gleamed with a sinister light. It rode low in the tied-down holster, like an attack dog ready to bark at its master's command. There was a silver saint on the walnut grip of the weapon, but the icon was tarnished and worn; a testament to how many times the man's hand had taken up that gun, and brought down violence upon his foes."

Give an Impression Rather Than an All Points Bulletin


An all points bulletin, or APB, is when one sender broadcasts information to a lot of recipients. It's typically associated with police putting out descriptions of a subject they're looking for, or when a child has gone missing. These messages include important details, but they're meant to be facts. Writing descriptions in a story like that can suck the life out of your work.

So, again, try to give an impression of something or someone. Be a little vague around the edges, while still getting to the heart of what your audience needs to know.

Can you tell your audience that Clarence Brown is 5'11, 89 years old, and was last seen wearing blue jeans, a white tee shirt, black boots, and carrying a hickory walking stick? Sure, that tells us the bare bones facts. But consider something like this instead, "The old man was just shy of six feet tall, and while he leaned on a twisted, gnarled walking stick, there was still strength in his heavy hands. His smile showed he still had most of his teeth, but the scuffed motorcycle boots on his feet suggested he hadn't lost all of the missing ones to father time."

Should you know all the facts? Sure you should, you're the author! But the important thing here is to spoon feed those details to your audience in a way that engages them, rather than making them feel like they're being given too much to keep track of. Don't oversalt, and make sure that salt is crumbled so small that it doesn't crunch in your readers' teeth, and you'll be fine!

Support The Literary Mercenary


For folks who just want to do their part to help keep me making more content, please subscribe/follow me in these locations:

The Azukail Games YouTube Channel (where I contribute video content)
My Rumble Channel (longer videos that won't show up on YouTube)

And if you happen to have some spare dosh lying around, and you want to be sure my supply doesn't run low, consider become a Patreon patron, or leaving a tip by Buying Me a Ko-Fi!

Like, Follow, and Come Back Again!


That's all for this week's Craft of Writing! For more of my work, check out my Vocal archive, or at My Amazon Author Page where you can find books like my sci-fi dystopian thriller Old Soldiers, my sword and sorcery novel Crier's Knife, or my most recent short story collection The Rejects!
 
And to stay on top of all my latest news and releases, collected once a week, make sure you subscribe to The Literary Mercenary's mailing list

If you'd like to help support my work, then consider Buying Me A Ko-Fi, or heading over to The Literary Mercenary's Patreon page! Lastly, to keep up with my latest, follow me on FacebookTumblrTwitter, and now on Pinterest as well!

Wednesday, July 19, 2023

Beware Repetitive Beats in Your Book

There's an old saying that if you tell a good joke, everyone is going to laugh at it. If you tell the same joke a second time, people won't laugh as hard. If you tell that joke a third time, nobody laughs. We all know why, of course; jokes make an impact when you first hear them, and after that the surprise, twist, or punchline that makes them really work, it doesn't hit as hard.

The same thing is true when it comes to our books... but when you're writing a novel, it can be easy to lose track of the beats you've already covered. And if you find yourself essentially telling the same jokes over and over again, your audience is going to lose interest, and put down your book before they even get close to the end.

Hmmm... wait a minute... have I had too many dramatic reveals?

Before we get into it this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! To be sure you're following all of my followables, check out my LinkTree!

Lastly, make sure you check out my Vocal archive for several hundred other articles about geek ephemera, weird history, writing, and more!

Don't Let Your Readers Go Nose Blind


We've all had those situations where we go nose blind to something. Maybe it's the smell of the dirty clothes hamper in your room, the garbage in the kitchen, or the cat box you keep meaning to get around to cleaning. Whatever it is, the smell hits you hard when you first walk into it. Over exposure and time, though, you acclimate to it, until your brain stops registering it as an important stimulus.

The same thing can happen with your writing, if you aren't careful.

Ah yes, a dramatic fight scene... again. I'm just gonna go to the bathroom, I think.

In the broad strokes of your storytelling, this can take the form of particular patterns and story beats that you keep coming back to. For example, if every love interest your protagonist has gets killed, pretty soon that is going to stop feeling poignant, and start to make your readers' eyes roll. If every time an old friend shows up to help they end up betraying someone, pretty soon it's going to feel like old hat. If every time our lead has sex with someone they end up falling deeply, madly in love with them (and that isn't some kind of curse that's relevant to the plot) it's going to get stale. Even if you end up having fights every three chapters, but those fights always feel samey instead of tense, that can get seriously boring.

Fortunately, the broad strokes are fairly easy to spot when you're writing a book because it forms a pattern. If a given situation occurs more than once in a particular narrative (or even in a series) that's when you have to review what's happening, and ask if it's different enough from the previous instance to keep, or if you need to change things up a bit more. This is especially true if the situations are similar, but the different iterations are meant to show how things have changed either for good or ill (relationships falling apart, a student who has mastered a particular fighting style, etc.).

What can be a tougher habit to break is when you fall into a particular pattern for what I'm going to call your book's choreography.

This is most prominent in love scenes and fight scenes, likely because you have to keep track of a lot of moving parts, and to be sure the audience can follow the action as the scene unfolds. However, it's all too easy to start using the same types of descriptions, and the same scene-by-scene beats, so that a given fight or sex scene feels like it was almost copied and pasted from previous sections in the book. And even when these scenes aren't blow-for-blow exactly the same, if they're similar enough then your audience may feel like you're just showing them the same thing again.

In this case, it can also be compared to the spectacle moves in a video game. Yeah, it was really impressive the first time you pulled out the head-snap-heart-punch-inversion-dim-mak maneuver, but after the 60th time of seeing that combo used on a character, the viewer is just waiting for the animation to end so they can get on with the game. The easy solution is, of course, to make sure that when you're going through your first round of edits that you bookmark scenes like this (or any other scenes you write that might bleed together in their descriptive details), and read them over side-by-side. Just as with the broad strokes, make sure that they're different enough that you're providing your audience with a unique viewing experience.

Think of the elements of these scenes like Taco Bell ingredients. Yes, everything is made out of the same stuff... but changing up those ingredients, even a little, can produce a significantly different experience that feels wholly unique, even if its components are the exact same as what's next on the menu.

Support The Literary Mercenary


For folks who just want to do their part to help keep me making more content, please subscribe/follow me in these locations:

The Azukail Games YouTube Channel (where I contribute video content)
My Rumble Channel (longer videos that won't show up on YouTube)

And if you happen to have some spare dosh lying around, and you want to be sure my supply doesn't run low, consider become a Patreon patron, or leaving a tip by Buying Me a Ko-Fi!

Like, Follow, and Come Back Again!


That's all for this week's Craft of Writing! For more of my work, check out my Vocal archive, or at My Amazon Author Page where you can find books like my sword and sorcery novel Crier's Knife, or my most recent short story collection The Rejects!
 
And to stay on top of all my latest news and releases, collected once a week, make sure you subscribe to The Literary Mercenary's mailing list

If you'd like to help support my work, then consider Buying Me A Ko-Fi, or heading over to The Literary Mercenary's Patreon page! Lastly, to keep up with my latest, follow me on FacebookTumblrTwitter, and now on Pinterest as well!