Wednesday, September 28, 2016

5 Warning Signs You're Dealing With A Vanity Publisher

I first decided I was going to become an author around the age of 13 or 14. I took classes in high school, won a few contests (and did a lot of extra credit), and when I turned 18 I decided to submit a book of poetry to a publisher. I wasn't expecting much, because despite the colossal size of my ego, I was well aware that I'd only been honing my skills for a few years. However, my book was accepted. Not only was it accepted, but it was praised.

That's where I should have gotten suspicious.

I was young and stupid. Learn from my mistake.
I, like many starting authors, fell victim to a vanity publisher. And today I'd like to show you a few warning signs that should send up red flags.

#1: The Name

I fell victim to Publish America. If I had not been 18 and convinced of my own genius, I would have taken one look at that name and laughed out loud. While not every vanity publisher has a name that screams, "I'm here to bilk you out of your money," a lot of them still do. And with all the publishing tools we have available today, they can pop up like dandelions.

Before you even consider talking with a publisher, run a search on their name. Find out how long they've been around, and what other authors have to say about them. Check to see who they've published, and if they're names you know and respect. See if you can find anyone who's been rejected by them, and keep an eye out for fluff pieces written to bolster their image.

#2: Thick, But Impersonal, Praise

One of the big things that suckered me in, and which is a baited hook to a lot of newer authors, was the praise. Even if you believe your writing is good, the idea that someone in the industry agrees with you can shoot you into the stratosphere if you haven't built up the proper amount of cynicism. Before you get too satisfied with yourself, though, it's important to take a good look at the acceptance letter. Does it mention any specifics about your book? Does it give the sender's personal opinion? Sometimes an editor will, indeed, offer praise. When that happens, it will never be generic.

#3: Asking You For Money

I covered this one in Questions Beginning Writers Ask (That Experienced Writers Are Tired of Hearing), but it bears repeating. Authors do not pay to be published. Period. End of story.

The publisher pays you, not the other way around.
Now, it should be mentioned that if you want copies of your book to sell at shows or fairs, you still have to buy those. A publisher will typically sell them to you at, or near, cost. However, real publishers don't pitch you the opportunity to be in a "special, collector's edition" volume, or try to get you to pay for an upgrade to your book.

This applies to marketing your book, as well. If you get published, your publisher will want to sell as many copies of your book as possible. That means they're going to give you an attractive layout, a noticeable cover, and they're going to promote your book. While smaller presses will have a shorter reach than bigger ones, every company is going to have a marketing plan that they'll discuss with their authors. If at any point in time they lay out a marketing plan, and then tell you that you'll have to cover these "expenses," you should run the other way.

The publisher is the company investing in you. They are the ones making the lion's share of the profits. If they want you to foot the bill, but are still taking the bulk of the earnings, that is a scam in progress, my friends.

#4: The Publisher Dodges Your Questions

Publishers and their authors need to be on the same team. If a publisher doesn't give you specific answers to your questions, especially for basic things like what percentage you get, how long the editorial process should take, and where your book will be available for purchase (and in what formats), that should put up some serious red flags. Those are things every publisher knows, and they should be in your contract. If they aren't, then you are looking at a shoddy publisher at worst, and a scam at best.

#5: The Publisher Takes Your Rights

Most publishers ask for first-time rights from their authors. They want to be the first ones to publish your book, both physically and digitally. A contract will specify when rights return to the author, and it will typically avoid acquiring things like audio rights, film rights, and other rights considered more minor.

Vanity presses, on the other hand, will usually try to keep your publishing rights indefinitely. That way not only did you fall into their trap, but if your book is actually good, then you can't wait for your contract to run out, and then take it elsewhere. They keep the rights for years, and in some cases they may have the rights permanently if you don't read the fine print.

Always read the fine print.
If there's anything in your contract you don't understand, ask about it. If you don't get a clear answer, walk away, and walk away quickly. A publisher should be transparent with you when it comes to the terms of any legal agreement, and if they're trying to hide something, it is not in your best interests.

Well, those are the five warning signs that come to my mind, though I'm sure there are others. Hopefully this week's Business of Writing post saves a few folks from the pitfalls of vanity publishing. If you'd like to help support me and my blog, then stop by The Literary Mercenary's Patreon page to leave a little bread in my jar. Lastly, if you haven't followed me on Facebook, Tumblr, or Twitter yet, then why not start now?

Wednesday, September 21, 2016

It's Okay, All Authors Have Off Days

There are few things more frustrating than when you're having an off day at the keyboard. Maybe you're about to hit word count, and you suddenly realize that you need to delete everything you did today because you went in the wrong direction. Maybe you can't focus because the day kept interrupting you, so by the time you sit down to work on your manuscript you're out of energy, and it's the middle of the night. Sometimes, no matter how hard you try, if feels like you're pulling teeth. That are trying to bite your fingers off.

And your story is a tiger.
When this happens, there's something you need to do. You need to take a deep breath, hit that save button, and walk away. Because if you don't, you're going to hurt yourself.

Learn To Recognize (And Accept) Your Off Days

I reach for this metaphor a lot, but writing is a lot like working out. Some people are born with natural talent, and everyone can get better at it through practice and dedication. But, more importantly, if you strain yourself too hard, then you might pull something. Which is why it's important to recognize when your grip is slipping, or you're trying to do too much. Because if you don't, you're going to do more harm to yourself (and your manuscript) than good.

Always brace your wrist when throwing plot hooks.
Even if in normal circumstances you're capable of doing a five-mile run, or putting up a 200-pound set on the bench press, sometimes you can't. Maybe you tweaked your knee going down the stairs, or you have a bit of a chest cold, and it saps your energy. When that happens, you might only be able to do half your normal weight, or go half your normal distance. You might even find it more beneficial to take the day off, to rest and recuperate.

There's nothing wrong with that, and sometimes it's what you have to do to avoid getting a brain blowout. The key to remember, though, is that you have to be able to recognize when you aren't punching at the top of your game. And then, once you learn how to recognize that, you need to be able to take a breath, push back from the desk, and tell yourself, "Not today. Tomorrow, though, I'm going to smash this."

It's Both That Easy, And That Hard

On the one hand, walking away from a project seems like it should be the easiest thing in the world. But too often we get so wrapped up in what we're doing that it's hard to realize we should let go, step back, and get some perspective. Just like writing is a habit you have to develop, being able to recognize when you need give your brain a rest is also a habit.

Because if you aren't performing your best, your book is going to suffer. So make sure when you settle your fingers on the keys that you're ready, willing, and able to give it your best.

That's all for this week's Craft of Writing article! Hopefully you all enjoyed it, and found something worth taking away from it. If you'd like to help support me and my blog, then stop on by The Literary Mercenary's Patreon page to leave a little bread in my jar. Everyone who donates more than $1 a month gets free stuff! Lastly, if you haven't followed me on Facebook, Tumblr, or Twitter yet, now might be a good time to start.

Wednesday, September 14, 2016

If You Write One Story, It May Be Bad. Write A Hundred, The Odds Are In Your Favor

I am a fan of Edgar Rice Burroughs. While his work is very much a product of its time, everything from Tarzan to John Carter affected my tastes as a reader and writer, in addition to sending ripples through pop culture for more than a century to come. There is also an oft-repeated quote of his that I paraphrased for the title of this post. That sentiment is something authors should keep in mind, both when it comes to creating work, and in terms of making money as a professional.

Maybe Edgar was onto something...
To change the wording without the sentiment, if you write one story, it may not catch on. If you write a hundred of them, though, then you have a much bigger chance of being seen, and followed, by an audience.

Everything You Write Is A Spin On The Wheel

We like to believe that only objectively good books succeed. That the reading public supports books that have good messages, or that tell heartfelt stories with skill and gravitas. That there is a kind of cosmic justice to who gets fat checks, and who gets goose eggs. However, anyone who's ever seen a bestseller list has likely noticed that trashy, know-nothing books that exist purely for base entertainment succeed fairly often. More often than so-called "good" books, in fact.

There's a simple reason for this. Because the market does not reward talent, skill, or quality. The market rewards whoever the mob decides should be rewarded. Maybe that's the pioneer in science fiction, who wrote an insightful book about the nature of prejudice, and the complications that lead us to fight one another. Maybe it's the erotic fan fiction that, somehow, made it to press.

The mob is a fickle beast, at best.
Complain about the system all you want, if you're going to be an author, this is the arena you have to fight in. You need to win the crowd to your side. Maybe you do that in your first fight, getting everyone on their feet clamoring for more. It's possible. Not likely, but possible.

If you want to be a contender, though, you need numbers on your side. As I said in You Need Quantity AND Quality to Make a Living as an Author, the most successful authors out there are the ones with big libraries. Part of that is because when a reader discovers you, and they like a book you wrote, they're going to want more. So the bigger your library is, the more content there is for your fans to consume, and share with their friends.

More importantly, though, every book is another bullet you can fire at the bulls-eye. Maybe your first book barely nicked the edge of the target, and you didn't get more than a few reads and reviews. Your second book was closer, because you happened to hit a genre that was big right then, and you got some promotion from fellow authors and book reviewers you've worked with over the years. It isn't until you're fifth book that you hit dead center, and suddenly everyone's wondering who this hot, "new" author is that just put out this hugely well-received book.

It's All About Luck (And The Odds)

Authors need a lot of things to succeed. They need good ideas, skill, editors to help them, beta readers to point out problems, and the dedication to keep going book after book. Authors need to be able to look at the long-term goals of their careers, and to take advantage of short-term opportunities to make sales, make friends, and broaden their networks. But what authors need most of all is luck. Stupid, blind, clueless, impossible-to-predict luck.

Like the kind you get from this ancient die.
We like to believe that we're pulling ourselves up by our bootstraps (typewriter ribbons? Does anyone still use those?), but most of our success is because we finally got the right opportunity at the right time.

For example, say you're at a convention party, and you're just chatting with someone about books. You talk about your own complete-but-unpublished novel, and your companion is immediately interested. Unbeknownst to you, they're an editor for a big-name publisher, and they want to see how well your book would fit in the catalog. Maybe you wrote a guest post for a small publisher, and a popular podcaster saw it, and wants to have you on the show to promote your work. It could even be something as simple as writing the right story, in the right genre, at the right time, making sure that you quickly rise to a position of prominence in your niche, and get noticed by even more readers than you'd ever intended.

Even professional gamblers can be dealt a shitty hand. The question is are you willing to pony up for the next round, or are you going to go home with empty pockets?

As always, thanks for stopping in to check out this week's Business of Writing post. If you'd like to help keep this blog going, then why not stop by The Literary Mercenary's Patreon page, and leave a few bread crumbs in my jar? All it takes is $1 a month to get yourself some sweet swag! Lastly, if you haven't followed me on Facebook, Tumblr, and Twitter yet, well, there's no time like the present.

Wednesday, September 7, 2016

Advice For Writing The Other, By Some of The "Others" in Question

As my regular readers know, I had a job as an editor for a while. During the brief period of time that I wielded the red pen of judgment, I noticed something odd. Namely that a lot of writers who crossed my desk seemed to have difficulty with characters outside their own experiences. Male writers whose female characters were flat, white writers whose characters of color were cringe-worthy stereotypes, and straight writers who did not have the first clue about what gay couples did in the bedroom.

Real bondage looks nothing like this, in case you were curious.
This is called, "writing the Other," and it put me in an awkward position. Because on the one hand, I was the editor, and I had found a serious problem with the writer's work. On the other hand, for those who don't have a book jacket with my photo handy, I am a white dude. So, while I was perfectly capable of pointing out what was wrong with the scenario in question, I never felt entirely comfortable in the role of explaining how to correct what was happening. After all, except in a very narrow selection of situations, I was not the Other that was being described, so what the hell did I know?

Fortunately, 5 Writing The Other Fails And How To Avoid Them has very solid advice that I wanted to share with everyone this week.

Writing The Other is an Exercise in Craft

In this guest post hosted on John Scalzi's blog, folks like K. Tempest Bradford and Lauren Jankowski weigh in on various examples of failure in writing the Other. And, while the examples provided are phenomenal in addressing specifics, I think one of the most important things authors can take away from the post is that writing the Other is something everyone can do. It isn't something everyone will get right on the first try, and it takes work, just like any other aspect of writing. It is, though, something that you can do.

Just remember to keep an eye out for the Goat of Criticism.
With that said, it is important to remember that writing the Other takes practice. You need to learn about the Other in question, and you need to form a complete picture of the characters, and their struggles. You need to push aside crass generalizations and lazy prejudices in order to create fully-formed characters with agency in the story. And, unfortunately, you won't always know when you've succeeded. Which is why it's important to listen to criticism, and to expand your pool of beta readers as widely as possible to be sure you have a lot of eyes on your project.

Authors always need to take their ego out of the process when listening to feedback, but that goes doubly for situations where you're writing about an Other. Because getting defensive about how you didn't mean to be offensive, or about your particular choice of language, misses the point. If you want to write the Other, and write them well, you have to listen, instead of talking.

Well, that's it for this week's Craft of Writing topic. The folks who contributed to 5 Writing The Other Fails And How To Avoid Them are really the ones doling out the wisdom on this topic. If you'd like to help support this blog so I can keep shooting more updates and advice straight to your screens, then why not stop by The Literary Mercenary's Patreon page to become a patron? As little as $1 gets you some sweet swag, and it's a serious help to my endeavors. Lastly, if you haven't followed me on Facebook, Tumblr, and Twitter yet, why not start now?

Wednesday, August 31, 2016

Recycling is Key When it Comes to Being a Successful Author

The worst thing in the world to an author is a rejection letter. While they typically come digitally these days, there's nothing worse than feeling excitement curdle on your tongue when you recognize the opening lines. However, as the old saying goes, when one door closes, another one opens. If you find yourself with a lot of stories just sitting around, remember that just because your first option said no, that doesn't mean someone else won't say yes.

So, while you're doing the hard work of producing new stuff, don't forget that it's perfectly all right to recycle the old stuff while you're at it.

There's some good stuff in here... somewhere.

Rising From The Ashes

The most obvious form of fiction recycling is when you take a rejected story of yours, and submit it to a new publisher. For example, I originally wrote my short story "The Slog" for an anthology that wanted unique stories of people's personal journey through their own, unconscious minds as they died. It didn't get picked up there, but when I took the exact same story, text unchanged, and sent it to Cohesion Press, it would up in SNAFU: Survival of The Fittest.

Seriously, you should check it out. My story is in great company.
That's what most people think of when they think of recycling. One publisher turns down your book or story, so you submit it to another who's looking for the same genre, length, themes, etc. It might take half-a-dozen tries, but sooner or later you'll find someone who is picking up what you're laying down. You might have to wiggle your word count a little, or change a few scenes, but minor editorial tweaks are a lot easier than writing a whole new story from scratch.

Of course, this isn't the only way to recycle your stories, if you're looking to fatten your publications page, and your wallet.

Re-Printing and Self-Publishing

When you sign a contract, most of the time you're signing away first worldwide rights, and often times first digital rights. If you read your contract thoroughly, though, you may find that many publication rights revert to you after a certain period of time goes by. For example, say you wrote a short story for an anthology a few years ago. You may be able to sell it again, provided you let the new publisher know up-front that this is a re-print.

You get spit on by surprisingly few editors, actually.
Selling a re-print is no easy task, since it's already been exposed to an audience. However, if you have a solid story, you can pick up some extra mileage and visibility. Even better, you can collect some more cash for your efforts.

It's also important to remember that, just because you can't find an established publisher, that doesn't stop you from self-publishing your work once you have the rights back. Simply read your contract carefully, and contact the former publisher to make sure you're all on the same page. Then all you have to do is choose which service you're going to use, and produce your own, finished version of the project.

This is particularly useful for those who work primarily in short fiction, since ebooks give you access to an audience you never had before. A low price and an interesting cover can get you a long way, and might be what you need to jump-start your sales.

You Can Recycle Almost Anything

It's important to remember that you can recycle more than just fiction. Do you have a blog entry you wrote for another website that was insightful, funny, and popular? Well, with their permission, you can republish it on your own blog. Often all you have to do is provide a link to the original. Did you write an article for a periodical or a newspaper? Well, if you want to double your money, you could publish it again on a site like Infobarrel. As long as there is no version of it currently in circulation (like, say, archived on a newspaper's server), then you can put all your old sweat back to work.

Is it a guaranteed way to increase your earnings? No, there are no guarantees in the life of the author. With that said, why get paid once when you can get paid again and again?

Hopefully everyone enjoyed this week's Business of Writing post. If you'd like to help keep this blog going, then why not stop by The Literary Mercenary's Patreon page to become a patron? As little as $1 a month gets you some free swag, and helps me keep making the content you love. Lastly, if you haven't followed me on Facebook, Tumblr, and Twitter yet, well, now is as good a time as any.

Wednesday, August 24, 2016

Can Authors Advance Their Careers By Going to Conventions?

Yes. Wow, that was easy. See you all next week!

You really gonna stick your patrons with that?
All right, all right.

So, conventions! Explaining a convention to someone who's never been is a lot like explaining your trip to a foreign country to your friends who stayed home. The language, the culture, the way people dress; you can read about that on the news, or in an encyclopedia. What you won't get from those sources is the sense of togetherness that happens when fans congregate. The way you can walk down a hallway, and make new friends with a single movie reference, or how you can turn a corner and find yourself face-to-face with someone you've only ever seen on TV, or read about in interviews.

If you're an author, this is where you want to be, because conventions are probably the best place to go to meet people, and add them to your network.

Shaking Hands, And Dropping Cards

There are all kinds of cons out there. There are cons for comic books and roleplaying games, for sci-fi, fantasy, horror, and everything in between. There are even conventions specifically for authors and publishers. Some are big, and some are small, but there is a nearly-infinite variety of them out there.

So, how do you walk in the front door of a convention, and immediately start making connections?

This is what you want your social media to look like, when you're done.
Preparation is key. If you're going to (or just considering going to) a convention, do some research on it beforehand. Find out what that year's theme is, what the average attendance is, and get a list of the events going on. See what hotel costs are, and figure out a budget to see if you can even make the scene, financially speaking. Check out that year's list of special guests, too. Then, once you've taken a look at the field, decide where you're going to go, and who you're going to try and meet. Make sure you have a pocket full of business cards, and know what you're going to say in case people start asking you what you're there for. If you've got a book and need a publisher, if you're looking for clients, or if you are looking for publicity help, decide that before you get there.

In short, have a plan before you walk in the doors. Wandering around is for the rubes; you're here to work.

Whenever Possible, Get Involved in Programming

The best way to get around behind the table, and to meet people as equals, is to work a convention. For example, if you go to a convention's homepage, there will be a section titled Programming. All you have to do is contact them, tell them you're an author who will be attending, and volunteer to help. You'll want to do this a half-dozen months before the con gets going, because that's when programming hasn't been nailed down yet. If you get into programming, then you might wind up on a panel, holding down a signing table, or doing a reading.

Readings are rarely attended if you're not famous. Don't take it personally.
Being part of programming is kind of like getting let into the VIP lounge. You have access to the green room, you get to meet fellow programmers (many of whom will be the folks you came there to talk to), and if you complete a certain number of programs then you may even get the cost of your badge reimbursed.

Even better, though, is that when you're involved in programming, the other attendees take you seriously. If you meet someone in the hall, or in the dealer's room, you're going to have a hard time getting them to take you seriously as an author. If you are sitting behind a signing table, or you were speaking on a panel about your genre, people will elevate your status in their minds. You're more likely to have people come up to you after your program, and when you hand them a business card, they're more likely to keep it.

There's no guarantee they'll look you up, but you've got a much better chance if they see you as a professional, instead of just another attendee.

Relationships Take Time To Grow

Unless you're already a famous author, it's unlikely that anyone you meet at a con will know who you are the first time you show up. It's possible, but don't stand around waiting to be recognized. With that said, the more cons you go to, and the more years you go, the more likely you are to build an audience. As you become part of the scene, and people start to recognize you, you're more likely to form friendships. Even if you only see the readers, attendees, and fellow programmers a few times a year, sometimes that's all it takes. Connect online, keep the connections strong, and that will lead to benefits for you, and them.

In the meantime, while you're sowing your author garden, just enjoy the con. The expenses can be written off on your taxes, and there is nowhere else in the world you can talk to someone dressed as a Klingon about the their feelings on Martin Vs. Tolkien when it comes to the classic hero's journey, and variations thereof.

As always, thanks for stopping by this week's Business of Writing post. If you'd like to help support me, stop on by The Literary Mercenary's Patreon page. As long as you pledge at least $1 a month, there's some sweet swag in it for you! Lastly, if you haven't followed me on Facebook, Tumblr, and Twitter, then why not start now?

Wednesday, August 17, 2016

Write Your World Like a Travel Brochure (Not an Encyclopedia)

When you're telling a story, the setting has to be a character in that story. Whether it's the cracked pavement of L.A.'s back alleys, or the frozen peaks of the Cimmerian wastes, your location is a constant member of the cast. While that location might change over the course of the story, you still need to make sure you convey it to your audience in a meaningful way.

This is one of your leads. Embrace it.
The difficulty when it comes to writing a setting is that you have to strike just the right balance. If you give too little information, then it can feel like your story is happening in an empty room. If you give too much, though, then you're likely to overload the reader, turning what should be a fast-paced action story, or a pulse-pounding thriller, into an encyclopedia entry.

Being Organic is The Key

This task is more of a chore for some genres than it is for others. Sci-fi and fantasy in particular have to figure out a way to convey the soul of a setting, without getting bogged down in delivering huge lectures on the history and politics of the worlds they're creating. And, while that sounds like a Herculean task, it's not as hard as it sounds. You simply need to get into the habit of introducing world flavor and information in such a way that it feels organic.

Some things will require more explanation than others.
Remember when you were in elementary school, and you first learned how to pick up context clues to figure out words you didn't know? Now that you're an author, you need to use that strategy to get your audience's juices flowing. Don't tell them every, little detail. That's going to bore them. Instead, learn how to insinuate, and provide context. This will build your world in the background, so it doesn't get in the way of the story as you're telling it.

For example, say that your story takes place in a fantasy metropolis. You want to bring across to your reader that this city is not only huge, but that it is a center of commerce, culture, and a place where people of all races and ethnicities come together. The easiest way to do that, is to incorporate the information into a scene. If your main character is a resident of this city, show that speaking multiple languages is fairly common there. Show that, in addition to humans, there are fantasy races all over the place, and that no one remarks on their presence as odd or unexpected. When your protagonist buys something, show that the coins come from lands both near and far.

You can give smaller hints, as well. For example, if someone swipes their fingerprints to make a purchase in your sci-fi setting, and it's referred to as a credit exchange, then it's safe to assume that physical money isn't that big a thing in this world. It also implies there's a central database with everyone's biometric information in it, making it nearly impossible to drop off the grid without extreme measures being taken. If vehicles all run on electricity, then it implies a level of technology well beyond the internal-combustion engine without having to give specifics. If magic is commonplace, then it will be reflected in everything from how working-class people do their jobs, to how people fight wars. The same is true if magic is rare. Every stone you throw into the pond of your world casts ripples.

Don't Make Accidental Decisions

When it comes to the stories you tell, you're the director. You frame every shot, and you make all the decisions about what appears in the foreground, and what gets ignored. You are the lens through which people will see this story. Which is why you need to examine everything, and make sure it's just right. Phrases and colloquialisms, fashion, weather, religion, and other cultural touchstones are present in every story. In some stories, you could write a whole separate book just detailing those things. But you need to use them as spice, making your story more enticing, without overpowering the taste of your plot.

Sounds easy, right?

If you enjoyed this week's Craft of Writing post, then why not head over to The Literary Mercenary's Patreon page to toss a little bread in my jar? And, if you want to keep up to date on all my latest work, why not follow me on Facebook, Tumblr, and Twitter?