Showing posts with label follow. Show all posts
Showing posts with label follow. Show all posts

Wednesday, January 25, 2023

Audience Demand, "Sandman," And The Impossible Pressures Put on Creators

If you're a comic book fan, then you know about Sandman. This series, written by acclaimed author Neil Gaiman, has stood the test of time as one of the most celebrated examples of the medium. When word came out that Netflix was going to make a series putting it to film, even people who were sick and tired of superhero movies and shows sat up and took notice. The show garnered a huge amount of views, a lot of audience praise, and enthusiasm from a large percentage of people who wanted to see more.

And despite all of that, Gaiman and the cast basically had to beg everyone to binge watch the whole series again so that Netflix didn't cancel them after only one season because the company wasn't convinced people wanted a second season badly enough.


While I'd like to say this is only something that heavy hitters making big budget productions have to deal with, this is unfortunately something that affects all creators out there. Namely that if we can't muster a massive audience willing to bang down the doors demanding more of our work then we may not get greenlit by our publishers, or we may not get paid enough money by the platforms we use to actually keep writing new novels, short stories, screenplays, etc. for our fans to consume.

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Lastly, to be sure you're following all of my followables, check out my LinkTree!

The Numbers Game Is Awful


Let me give you an example of what I'm talking about from the independent side of things. A little while back I started listening to Old Gods of Appalachia (go check out their podcast if you haven't yet, and support them if you can afford to), and I really enjoyed everything about it. Capitalism strained through the lens of cosmic horror and its effects on rural and poor areas is right up my alley. However, it was during one of the in-between episodes where the creators were answering questions and casually talking to their fans that I started noting numbers.

According to what I heard, the show had 5 million plays through Spotify in its first two years. Given the wide exposure they'd had, and their supportive audience, I wasn't surprised by that number, and I agree with the team that it can be mind-boggling contemplating that many people consuming something you made. However, if you break it down using the numbers I referenced in Youtube, Dailymotion, and Spotify... Challenges and Payoffs, you get into some pretty bleak profits. When all the calculations are done, that averages out to somewhere around $10,000 per year of traffic, if you assign 2,500,000 downloads/listens per year.

That's what it should have been according to the math, anyway. Seems that I got it wrong, and it's even bleaker than that!

When I reached out to the show to check my facts, Cam Collins was good enough to set me straight, and provide me some more accurate numbers. According to what Cam said, the show makes literally nothing from Spotify directly, and only a tiny fraction of their income from advertising. 90% of their income comes directly from their audience providing support.

To reiterate, this is a show that people could not shut up about for months during the pandemic. It's been given top marks, its cast and crew are truly talented people, they've had write ups in major media like the New York Times, and there's a goddamn tabletop RPG for Old Gods of Appalachia... and the only thing keeping it going is the direct support of folks who enjoy their work, and who want to help them keep the lights on so they can keep the show going.


A lot of us have this idea that when someone makes popular art, that art pays for itself just through the sheer force of its popularity. However, that perception is often the reverse of reality. Because as I mentioned back in Unfortunate Facts: Without Sponsorship, Most Authors Can't Eat, the things we as an audience think of as secondary items (creator merch, fan pledges, etc.) are actually the main source of income for most people for the simple reason that it takes an absolutely absurd number of views/listens on any platform to make enough money to pay your bills.

In the end, it creates this weird Catch-22. Because when your audience is small, or your numbers are below a certain threshold, a cut of the small amount of traffic you generate is all you'll be offered by a platform. As such, you need every view you can possibly get in order to scrape by. But if you generate the numbers necessary to make bank off of your traffic alone, that also means your audience is big enough (and that you probably have enough sponsorship deals and independent support) that the check from your views is just the icing on your cupcake... if, as it turns out, you even get that.

What Does One Example Have To Do With The Other?


Some readers are no doubt wondering what a major streaming platform that can afford millions of dollars to produce a high-budget fantasy series, and the impressive success of an indie horror podcast, have to do with one another. The answer is that in order for creators to be successful, big or small, it takes an absolutely ridiculous tide of raw numbers.

But this is, sadly, nothing new. It's just capitalism as usual.

This will do you, I'm sure.

Think back to before music streaming, when we listened to our music on the radio. A lot of folks might not know this, but the band didn't actually get paid for their music being on the airwaves. The idea was that people listening to the music on the radio would lead to increased sales of merchandise (recordings, band tee shirts, concert tickets, etc.), so even if you were burning up the charts you didn't get paid until folks actually bought something from you. The reason there are so many singer/songwriters, interestingly enough, is that the writers did get paid for those radio plays, so a lot of artists made sure they did both as a way to ensure they weren't left out in the cold.

Everything old is new again, eh?

In decades past it was record labels trying to keep the lion's share of money, while paying their singers a pittance. Now it's the streaming platforms doing the same thing by demanding that channels earn their monetization (also known as "working for free" while the company reaps the benefits), or making backroom deals to ensure they have access to large libraries of content while the folks who were previously depending on royalties end up with a handful of pennies. And publishers... well, publishing hasn't really changed much in the past century and change.

And that often includes freelance writers not getting a pay raise since the days of H.P. Lovecraft when it comes to our by-word rate.



We Need Numbers (And Can't Get Them On Our Own)


At the risk of sounding like a broken record, all of that nonsense up above is the reason that creators end every production asking listeners to like, subscribe, support, and share links to our work. Because it takes literal millions of reads/listens/hits/etc. for us to make a poverty wage.

I know that as listeners we grow deadened to that constant request. It's the equivalent of an unskippable ad, and we either tune out, look away, or just skip past the text if it's in an article. But without audience help, whether it's funding our work directly or helping us build our brand by sharing our content for others to see, we're going to lose our grip and fall. Either our publishers will stop greenlighting projects that don't get an appropriate amount of attention and sales, or we just won't be able to pay our rent with what we're bringing in every month.

So if you have a creator whose work you enjoy, big or small, please do your part to make sure they can keep making art. Follow their socials, read their articles, share their posts to draw attention to them, and if they've got a playlist consider leaving it on while you're out and about just to give them a few extra hours of listen time a week.

It all adds up, and it all makes a difference, even if you feel like it doesn't.

I Could Also Use A Little Help (If You Can Spare It)


If you made it this far and you'd like to help me, specifically, here's some things you can do!

- Subscribe to The Azukail Games YouTube Channel (where I contribute video content)
- Subscribe to My Daily Motion Channel (longer videos that won't show up on YouTube)

And if you happen to have some spare dosh lying around, consider become a Patreon patron, or leaving a tip by Buying Me a Ko-Fi!



To help The Literary Mercenary keep making content like this, consider leaving a tip, or becoming a patron:

- Patreon: https://www.patreon.com/theliterarymercenary
- Ko-Fi: https://ko-fi.com/theliterarymercenary

Follow the author's social media for the latest updates:

- Twitter: https://twitter.com/nlitherl
- Facebook: https://www.facebook.com/NealFLitherland
- Pinterest: https://www.pinterest.com/neallitherland/

Thanks to Gretchen VanHeeren for providing the voice of the lamia!

Background music from Tabletop Audio:

- The Long Rain
- Dark and Stormy
- Dark Continent

Additional Background Music

- The Introvert by Michael Kobrin (https://pixabay.com/users/21039285-21039285/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=10959)

- Cold Mind Enigma by Gioele Fazzeri (https://pixabay.com/users/gioelefazzeri-16466931/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=13553)

- Chasing a Killer by Gioele Fazzeri" />

Like, Follow, and Stay Tuned!

That's all for this week's Business of Writing!

If you'd like to see more of my work, take a look at my Vocal archive, or at My Amazon Author Page where you can find books like my sword and sorcery novel Crier's Knife as well as my recent collection The Rejects!

If you'd like to help support my work, then consider Buying Me A Ko-Fi, or heading over to The Literary Mercenary's Patreon page! Lastly, to keep up with my latest, follow me on Facebook, Tumblr, Twitter, and now on Pinterest as well!

Wednesday, November 30, 2022

How You Can Help Me Keep My Content Free (Paywalls and Paychecks)

Most of us who create art, whether it's writing novels, making videos, drawing comics, or any of a thousand other creative pursuits, do so because we want people to be able to enjoy the fruits of our creative labors. We want people to see what we make, and to be able to enjoy it, because that's what completes the cycle for a lot of us.

Unfortunately, we live under capitalism. As such, we can't just give things away for free. Creators have bills to pay just like everybody else.

With that said, though, you can do your part to help the creators you love get paid without spending any of your own money. It will take a bit of time and effort on your part, but if you want to make sure creators you love can afford to keep making stuff you want to consume then this is the best way to do it.

And trust me, it all adds up!

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Lastly, to be sure you're following all of my followables, check out my LinkTree!

Spinning Straw Into Gold


A majority of content you find online exists to generate a profit. From the ads on social media and streaming video, to podcast sponsors and native content featured on blogs, it's all out there to make money for somebody. That somebody is rarely the creator, of course, because it takes a rather absurd amount of traffic in order for "free" content to turn enough of a profit that a creator could pay rent or cover their bills with it.

How absurd, you ask?

Let me shine some perspective for you.

Well, consider a platform like Vocal. My archive there currently has about 253 articles in it, including TTRPG content, short fiction like 50 Two-Sentence Horror Stories, explorations of weird history, and more. As one of the Vocal+ creators, I earn about $6 for every 1,000 reads on my articles. I say reads and not views, because just opening an article and closing it after a while doesn't count; someone needs to actually scroll through and read the damn thing.

For me to cover my rent and bills, I would need to get about 4,000 reads per day, give or take. Is that possible? Sure, it could happen if something went viral, or got mysteriously popular, like when my article It's Okay To Admit There Are Problems in Your Hobby first hit social media and the flame wars didn't die down for weeks on end.

Realistically, though? I get about 100-400 reads in a day. Sometimes there are outliers and unexpected booms of traffic, but that's what my average looks like.



Alternatively, consider video content like the piece above. Now, my Daily Motion channel isn't huge in following or library (yet), but it is monetized. And much like on YouTube someone can expect to earn a couple of dollars for every 3-5k views on their content... provided, of course, the person viewing it doesn't have Ad Block on their device. Ad Block means the ads don't get seen, so you don't end up earning anything. Those views are counted as far as your traffic goes, but they aren't counted for your earnings.

Realistically, you're lucky if 1 in 10 viewers doesn't have Ad Block, and even that is being pretty generous. That's how I can have over 5k views on my content in a month, and basically earn a nickel for my trouble. A nickel that I don't even get to keep, as much like YouTube, Daily Motion doesn't cash you out until you reach $100 of earned money.

This is Where You Come In


This is going to sound like I'm beating a broken drum, but creators do not have the power to get ourselves paid. We can create the content, we can stay active on social media, and we can try to get people to look at it, but 9 times out of 10 we get ignored, downplayed, blocked, or kicked out. It's a Catch-22; everyone will tell you to get out there and sell yourself, but when you do all anyone will say is how sick they are of everyone promoting their work.

You can't have it both ways, guys.

To reiterate what I said in Why Your Likes, Shares, Reviews, and Follows Matter to Creators, we are the gladiators. We are down in the arena putting on the show... but we have zero power outside of that. It's you, the members of the mob, who decide our fates. We need you to cheer for us. We need you to show up and be present when we have a match, and to talk about us so that other people find out about who we are and what we do.

Without you all doing your part to build us up, we'll be unseen, unknown, and forgotten.

What does that look like, though? Well it means that you:

- Regularly consume our content (we need views, reads, etc.)
- Follow us on social media (the more people we have, the more the algorithm promotes us)
- Like and share our content (we need help boosting the signal)
- Leave comments (big help on YouTube, most forums, etc.)

In short, creators can only afford to make things for free if their fans actively hype them up and grow their base to other people. Because I can guarantee you that if the 100 or so people who read one of my Vocal articles today also shared that article on their social media groups and pages, I would probably have several hundred to several thousand reads just for today. If a hundred people watched a video and shared it then it would climb to thousands of views, and likely several new subscribers.

But I cannot make that happen. No creator can make that happen. Only you, our audience, can do it. And you do it by raising your voice, and showing your favor, so that the Caesar declares us victors when it's time to render the decision.

If You'd Like To Start With Me...


For folks who've stumbled across this post, and would like to help me haul myself up a rung or two, here's a handy list of the places you can go where your efforts would be much appreciated!

- The Azukail Games YouTube Channel (where I contribute video content)
- My Daily Motion Channel (longer videos that won't show up on YouTube)

And if you happen to have some spare dosh lying around, consider become a Patreon patron, or leaving a tip by Buying Me a Ko-Fi!

Like, Follow, and Stay Tuned!

That's all for this week's Business of Writing!

If you'd like to see more of my work, take a look at my Vocal archive, or at My Amazon Author Page where you can find books like my sword and sorcery novel Crier's Knife as well as my recent collection The Rejects!

If you'd like to help support my work, then consider Buying Me A Ko-Fi, or heading over to The Literary Mercenary's Patreon page! Lastly, to keep up with my latest, follow me on Facebook, Tumblr, Twitter, and now on Pinterest as well!