Showing posts with label profession. Show all posts
Showing posts with label profession. Show all posts

Wednesday, May 13, 2026

How Much Content Do You Need To Make A Living?

The Internet is full of seemingly contradictory advice regarding exactly how much stuff you need to write before you'll accumulate an archive large enough to make a living. So whether you're trying for that 20-books-to-easy-street, or you're trying to peg exactly how big your audience has to be in order for you to make a living, I want to take a moment to throw a particularly large bucket of water right in your face.
 
Because the answer is very simple... you have to make as much as it takes.

It is, unfortunately, the answer no one wants to hear.

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Lastly, to be sure you're following all of my followables, check out my LinkTree!

Lastly, don't forget to check out my Vocal archive for additional fiction, articles, explorations of weird history, and more! And, of course, check me out on Blue Sky, since that's what we're talking about today!

No Man Knows The Day (And Only Liars Say They Do)


There's a reference to the end of days in the Bible that tells readers no man knows when that time draws nigh. Anyone who claims they know is either a liar, or a charlatan. This is something all the folks panicking on rapture-tok should have kept in mind, but it's also worth remembering for when it comes to making a living as a writer, artist, or professional creator of any stripe.
 
Because there is no guarantee. Your success could come with your next release, or the one after that, or the one after that. It might not come until you've been rotting in the grave for 20 years, and people rediscover your work. It might never come at all. There's no way to know.
 
Buy from living authors. In case you had doubts for some reason.

Now, as I've said before on this blog, the more swings you take, the more likely you are to be successful. The more books you write, the more videos you make, the more articles you compose, the better and better your chances are of finding an audience. That is not what's in dispute here. What is in dispute, though, are people who claim they have a system, that they can tell you exactly what you need to do to be successful, and that they know exactly how much stuff you need to make in order for you to get paid.
 
And that's a lie for two reasons.
 
The first, and most obvious, is that not every author is going to create the same kind of work. Everyone is writing their own books in their own style, and just because one author managed to finally start cashing checks when they released their 5th, or 10th, or 20th book, that's no guarantee that someone else is going to achieve the same feat.
 
The second reason, though, is that the environment has likely shifted between when one author managed a particular feat, and them giving this advice. The world is constantly changing, and what worked yesterday isn't going to work today, and by tomorrow it will actively harm you. It's the same reason you can't use the same social media strategy today that you would have used 5 years ago, why email newsletters haven't been a viable strategy for a decade, and why you can't just write another book and trust your publisher to handle the rest... the world has moved on since then.

These promises have taken all sorts of forms over the years. When I started off this blog, it was that you needed 400 posts before you had enough regular traffic to generate ad revenue. And guess what? The entire ad structure of the Internet shifted so badly that making money from ads became impossible. I've seen folks swear by the 20 novels formula, saying that if you get 20 books out on the market that will give you enough penetration that you'll build a following. Alice Liddell, who runs the YouTube channel Alice The Author, has over 30 books on the market, and she's scraping by just as hard as I am, if not harder some months. There are people who swear that once you hit 10,000 followers on Instagram it's all easy street from there, or that if you can build your YouTube archive to 100 videos and 5,000 subscribers or more that you'll be able to start coasting.
 
We need to recognize all these promises for what they are... piss in the wind.
 
Just like how crash diets and bro science swear up and down that if you do this cleanse, or adopt that workout routine that you're guaranteed to hit your goals, you should be extremely suspicious of anyone promising that once you release a certain number of projects that you'll be able to kick up your feet and relax.
 
Because as of right now I have half a dozen books on the market. I have over 200 roleplaying game supplements, including the full RPG Army Men: A Game of Tactical Plastic. I've made over a hundred videos for YouTube over the past several years. I've put out over 300 articles in my Vocal.Media archive, and thousands of posts on my two blogs. It's a rather impressive amount of work, in my opinion, but when it comes to coin of the realm, it's all just barely enough to scrape by on rent in government housing. With a roommate.

If You Want Us To Succeed, We Need Your Help


I've said this a dozen times or more before, but it's worth repeating. You, as the creator, cannot force your own success. You can write dozens of books, produce massive series of stories, or put together several long-running podcasts... but if no one watches them, reads them, or buys them, then you won't earn anything for them.

The only thing that gets authors paid is audience effort and interaction. Period. Because if 10,000 people all went out today and bought my cat noir books Marked Territory and Painted Cats, that would give me a bigger payday than I've had in 15 years. I would be able to rest, relax, and slow down for the first time in a decade. And if 25,000 people all decided to go and check out The A.L.I.C.E. Files and watch the episodes we have up so far? That would monetize the channel with a finger snap, and get money rolling in to help with expansions.

 
If people decided to keep buying my books and RPG supplements, and watching my videos even if I stopped making things tomorrow, I would still get paid for that consumption. And if I keep making things at a fever pace until I drop dead, but no one reads it, watches it, or buys copies, then I'm never going to get paid.
 
It doesn't matter how much you make... it matters what people interact with. No audience, no money. But for most of us it's a lot easier to focus on writing X number of books, or making Y number of videos, than it is to actually try to expand our audience. But if you want money, you don't need more books; you need people to read the ones you've already written while you work on the sequels.

Support The Literary Mercenary


If you want to see me produce more work, consider some of the following options!

- The Azukail Games YouTube Channel (where I contribute video content)
- The A.L.I.C.E. Files (an audio drama channel I launched with Alice Liddell)

And if you happen to have some spare dosh lying around, and you want to be sure my supply doesn't run low, consider become a Patreon patron, or leaving a tip by Buying Me a Ko-Fi!

Also, if you're curious about how to write for tabletop RPGs, don't forget to check out my show Tabletop Mercenary, which you can find on both the Azukail Games channel above!




Like, Follow, and Come Back Again!


That's all for this week's Business of Writing! For more of my work, check out my Vocal archive, or at My Amazon Author Page where you can find books like my sci-fi dystopian thriller Old Soldiers, the Hardboiled Cat series about a mystery solving Maine Coon in Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife, or my most recent short story collection The Rejects!
 
And to stay on top of all my latest news and releases, collected once a week, make sure you subscribe to The Literary Mercenary's mailing list.

Thursday, November 6, 2025

Asking For Support Is Not "Begging For Money"

There is, apparently, a lot of confusion among folks on the Internet about how artists get paid. For some reason a lot of people out there seem to believe that once a creator makes something that it is submitted to the council of Art Warlocks who vote on whether the creator of this work will be given the standard Rich and Famous contract, or if they are to be turned away and told to try again.

Unfortunately, that isn't how it works. So I wanted to take a moment to explain to folks out there how it is artists actually make their money, and how important our audience is in making sure we actually have the ability to pay our bills.

For folks who wondered, we can't do this without Viewers Like You.

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Lastly, to be sure you're following all of my followables, check out my LinkTree!

Lastly, don't forget to check out my Vocal archive for additional fiction, articles, explorations of weird history, and more! And, of course, check me out on Blue Sky, since that's what we're talking about today!

Where Does The Money Come From?


Allow me to pull back the curtain, and show you how it is authors get paid.

So, if you write books then you have to first write the manuscript. You then have to get it published either by a traditional publisher, or through a self-publishing platform. Traditional publishers do layout, art, etc., and give you a royalty for every sale, while self-published authors have to do all of that stuff themselves, but they get to keep a bigger percentage of every sale.

And if you're writing blogs or articles (or making videos), then you tend to have an option for traffic-based payments, as well as crowdfunding. For the former, consider the article If 90,000 People Read This Article I Can Pay My Bills This Month. It points out that 90,000 reads is what an article on Vocal.media needs to acquire in order to yield about $540 in payout to the author. And if someone wanted to support this blog, then you could go to The Literary Mercenary's Patreon page in order to kick in a fee for every article I write in order to help me keep the train rolling.

It's all about numbers, baby.

However, the point of all of this is to say that authors do not get paid for making things... we get paid either by our audience buying things, or our audience giving us their time and attention on a platform which then gives us a fee for how much traffic we brought to their site. We could spend 20 hours a day putting words on the page, but if no one buys copies, or reads them on hosting platforms that actually pay the creator, then there's not going to be any money to be had.

This is why we ask our audience to support us. Because just like PBS says, "This program is made possible by viewers like you."

And there are a LOT of people our there who get vitriolically angry when you point this out to them.

We Literally Need Your Help To Do What We Do


I have lost count of the number of people who have left snide comments, telling me that if I need to "beg for money" then maybe I should give up and "get a real job" as they put it. However, the point that I feel needs to be driven home to so many people is that ALL creators are literally paid by the audience in one way, shape, form, or another. It doesn't matter if it's one of the biggest touring musicians in the mainstream, or somebody with a small YouTube audience talking about gardening. Whether it's you watching our videos so that we get a cut of the ad revenue from YouTube, you buying our merch so we get a piece of that sale, or you just directly handing us money as a tip for what we do, YOU are required for us to make money.

Period. End of story. And for folks who need the details spelled out, I made a video on it a while back.



Now, if you made it this far, I need you to read this next part very carefully.

You are not obligated to support artists whose work you don't like. Even if you do like a an artist, you aren't required to give them money. However, at the end of the day, you are what decides whether or not an artist gets paid. So if you want a particular creator to keep making things, it sort of behooves you to put in the effort to big up their signal, and make sure they're getting money in their hand one way or the other. Sort of like how if you want to see sequels to a movie, it's important for you to go see it in theaters, bring your friends, buy it when it's available to own, and so on, to send a message to the studio that there's an audience who wants more of this.

And it's something you need to work into your everyday. If you like a video, leave a comment of 7+ words, and give it an upvote. Get used to subscribing and following to people who you want to do well. Leave people tips, and buy some merch when you can. Being an active participant is worth so much to creators, and it is unfortunately so rare to find in an audience.

If you need a list, then just take the one at the end of this article, and apply it to all the creators our there that you want to see pay their bills, and keep making more art. Because it is a lot easier to keep doing this job if you have your utilities covered, and food in your cabinets. Just saying.

Support The Literary Mercenary


If you want to see me produce more work, consider some of the following options!

- The Azukail Games YouTube Channel (where I contribute video content)

And if you happen to have some spare dosh lying around, and you want to be sure my supply doesn't run low, consider become a Patreon patron, or leaving a tip by Buying Me a Ko-Fi!

Also, if you're curious about how to write for tabletop RPGs, don't forget to check out my show Tabletop Mercenary, which you can find on both the Azukail Games channel, as well as my Rumble channel listed above!




Like, Follow, and Come Back Again!


That's all for this week's Business of Writing! For more of my work, check out my Vocal archive, or at My Amazon Author Page where you can find books like my sci-fi dystopian thriller Old Soldiers, the Hardboiled Cat series about a mystery solving Maine Coon in Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife, or my most recent short story collection The Rejects!
 
And to stay on top of all my latest news and releases, collected once a week, make sure you subscribe to The Literary Mercenary's mailing list.

Wednesday, February 12, 2025

A Majority of Making Art Is Boring and Tedious (And You Need To Get Used To That)

We've all experience that New Relationship Energy. You know, when everything is fresh, and new, and every day is full of discovery and excitement? Sometimes that energy lasts for a couple of weeks. Sometimes it sticks around for a few months, or in some cases for a year or so. However, that heady sensation eventually passes. When it does we face a choice; seek out that same high somewhere else, or commit to where we are right now, and work on actively building the relationship we're already part of.

A lot of people talk about how it feels like the spark died. About how the color went out of things. They pine for the days when everything was new, and exciting... but they overlook an important truth. A majority of what makes relationships work isn't extreme chemical reactions, and potent attraction; it's commitment. It's adjusting your life to one another's eccentricities, it's doing chores when they need done, it's finding solutions to problems so you can both live easier lives. It isn't sexy, and it often isn't fun, but it's the thing you need to do in order to build a life.

Now use this as a metaphor for art, and how it's made.

Most of it is blood, sweat, and tears, instead of glitter and rainbows.

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Lastly, to be sure you're following all of my followables, check out my LinkTree!

Lastly, don't forget to check out my Vocal archive for additional fiction, articles, explorations of weird history, and more!

The Results Are Sexy (The Process Isn't)


Making art in all its forms, whether it's plotting a story, conceptualizing a podcast, painting a painting, getting ready to animate something, and so on, and so forth, often have a New Relationship Energy phase as well. After all, when the idea or concept is fresh it's got a power and pull that can be compelling and exciting. You're going through the early stages building a world, or sketching out a rough idea, figuring out how you're going to turn it into a reality, all of that.

But the longer the process goes on, the less of that initial excitement there's going to be. Oh you'll still have moments where you come up with a really great turn of phrase that you're proud of, or you figure out a solution to a sound effect that was giving you problems, but between that whirlwind of Initial Excitement and Project Completion you just have a long stretch of Execution.

And Execution isn't fun. It isn't sexy. It isn't glamorous. It's the artistic equivalent of doing the dishes, throwing in the laundry, putting the baby down for a nap, walking the dog, and all the other necessary chores you have to do. It's boring... but if you don't do it, the art doesn't get made.



Consider this video essay I made for the Azukail Games YouTube channel (which you should go subscribe to if you haven't yet). Now, when I first had the idea of how to fix the evil corporate antagonist that is Pentex, it really set my brain on fire. It merged with all the knowledge I had of history, and I immediately thought of several really fun things that could be done with it. Even writing the script for the video essay was pretty fun, since it was only about 4,000 words and change, and I got to dive down several historical rabbit holes throughout the process.

You know the part that wasn't fun, though? Sitting in front of my screen for something like 16 hours to assemble all the disparate parts of this video essay. Because I had to find all the video clips, make all the title screens, assemble everything to transition at just the right times, and add in all the effects I wanted, while trying to make it all look seamless.

And that is the part where so many people give up.

Whether it's picking up the brush and making the thousands of strokes to bring a painting to completion, or taking a certain space of time to add a few hundred (or a few thousand) words to a document every day, or editing a little more of a big video on your days off, so many people give up when they reach the actual art stage of making art. Some of them do it for a while, but then they miss the spark when it was new. They miss that excitement, and the rush they had when they were playing in a sandbox, or handling a steaming hot, completely fresh idea that captivated them.

Too many people out there think that making art is all frenetic energy and manic excitement, with furious typing or being seized in the grip of the muse for hours or days on-end. And that really isn't how a majority of the process happens for most people who make art. There's some of that in the beginning, absolutely, and little fits of it here and there as we hit different snags or challenges, or we get to pieces of the project we were really looking forward to. But most of the time, making art is just a boring ass grind where we put one word, one brush stroke, or one more sound effect in front of the other until the job's done.

To return to my favorite metaphor, it's like following an exercise routine. Nobody gets absolutely shredded, completely built, or able to lift hundreds of pounds overnight. But no matter how impressive the results are (whether in terms of power, endurance, or just aesthetic), everyone who achieves their fitness goals had to put in the hours to get them there. And some of those days might have been fun. Some of those workouts might have given them an endorphin rush. Most of it, though? It's just putting the fuel into the machine, and getting in the reps and steps until you're that much closer to the goal.

The end result is amazing! But getting there? It's just grind.

And I'm saying this because so many people think art is supposed to be this inspired thing that just flows through you, just like how so many people think that love (or at least relationships) are supposed to be effortless, that things should just come naturally, and if you have to work at it that's a sign that your relationship is dying. In truth, that's just the way all of these things happen.

Being able to work through that grind, and to find meaning and purpose in it, and to find the discipline to watch the end result take shape... that's what separates artists in any field from people who are just pissing about. So remember that when you start getting bored, and wondering why this feels like work.

Because the simple reason is art is work. No matter how skilled you are, no matter how hot your creativity burns, forcing something to transition from an electrical impulse in your mind into a completed, finished thing is work. Period.

Support The Literary Mercenary


If you want to see me produce more work, consider some of the following options!

- The Azukail Games YouTube Channel (where I contribute video content)
- My Rumble Channel (longer videos that won't show up on YouTube)

And if you happen to have some spare dosh lying around, and you want to be sure my supply doesn't run low, consider become a Patreon patron, or leaving a tip by Buying Me a Ko-Fi!

Also, if you're curious about how to write for tabletop RPGs, don't forget to check out my show Tabletop Mercenary, which you can find on both the Azukail Games channel, as well as my Rumble channel listed above!




Like, Follow, and Come Back Again!


That's all for this week's Craft of Writing! For more of my work, check out my Vocal archive, or at My Amazon Author Page where you can find books like my sci-fi dystopian thriller Old Soldiers, the Hardboiled Cat series about a mystery solving Maine Coon in Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife, or my most recent short story collection The Rejects!
 
And to stay on top of all my latest news and releases, collected once a week, make sure you subscribe to The Literary Mercenary's mailing list. 

If you'd like to help support my work, then consider Buying Me A Ko-Fi, or heading over to The Literary Mercenary's Patreon page! Lastly, to keep up with my latest, follow me on Facebook, Tumblr, Twitter, and now on Pinterest as well!

Wednesday, October 9, 2024

The Insincerity of Crowds (Trying To Separate Genuine Demand From Hot Air)

Most authors pay at least a modicum of attention to the audience when they decide what projects they're going to work on next. Whether it's figuring out what kinds of blog entries are popular, what sort of novels people want to read, what kinds of YouTube videos get the most views, etc. we are all (whether we like it or not) paying attention to what kinds of projects succeed, and what kinds of projects fail.

Because unless you are extremely wealthy, most authors don't want to spend 1-3 years on a passion project just to have it met by thunderous indifference.

To help hedge our bets, most of us will reach out to members of our audience, as well as potential members of our audience, and ask what it is they'd like to see. It sounds like a good practice, since it should take the guesswork out of figuring out what people want, allowing you to make sure that at least part of your audience is going to be ready and eager for your project when it drops.

The problem is that a lot of people will say one thing, and then do another. And I mean a lot of them!

Which makes giving the stamp of approval to one thing over another a difficult choice.

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Lastly, to be sure you're following all of my followables, check out my LinkTree!

Lastly, don't forget to check out my Vocal archive for additional fiction, articles, explorations of weird history, and more!

Put Your Money Where Your Mouth Is


I cannot count the number of times I've spoken with fellow creators who've had fans stridently demand something, given them what they asked for, and then found that no one was willing to actually support that project once it was completed. For example, I've had people say that they don't read short stories, but they'd love to hear an audio drama version of my book The Rejects... despite that, though, those folks didn't check out the audio versions of either the Weird Western Dead Man's Bluff or the dark modern fantasy story Suffer The Children, even though both of them are from that book, and they are free to listen to on my channel The Literary Mercenary. My partner and fellow author Alice Liddell (whom you should go follow on YouTube at Alice The Author if you haven't yet) has had readers tell her with enthusiasm that they'd love her to write something darker, more historical, and with vampires... yet when her book Succumb To Darkness dropped, there was only a fraction of folks who loudly proclaimed it was exactly what they wanted who showed up to buy a copy.

Every author, RPG designer, YouTuber, blogger, and general creator that I know has had to deal with this problem, and it is one of the most exhausting things that crops up time and time again in this profession. Because if you have hundreds (or sometimes thousands) of people who all say they'd love to see X, Y, or Z project made into a reality, then you would expect them to actually turn up to check out the project when it's done. And even if all of them don't, you'd expect maybe half of them to give it a look, right?

Well, as I said in my recent Tabletop Mercenary episode, Audience Support is a Reverse Iceberg, you're lucky if 1 in 10 people in your audience sees that something when it exists, and then if as much as 1 in 10 of those people actually does something to support it.


This is where I'm going to repeat something I've said time and time again on this blog, and which you likely heard in the video above if you watched it (which you should, it's an important topic). In short, creators need the support of their audience if we're going to keep making art. Period, full stop, end of story. If you don't show up for the artists you love, then eventually they're going to give up, and you won't get anything else from them. All we can do is make the art... we depend on you to actually appreciate and consume it so we can get paid at the end of the day.

Now, to be clear, I'm not saying that you need to subscribe to every Patreon for the creators you like, or that you need to buy every book and every piece of art they come out with. That's ridiculous. Yes, it's always good to directly support artists by throwing money at us (we appreciate it very much), but that's not the only way to show your support.

Other things you can (and should) do include:

- Engaging with things creators make (watch videos, read articles, etc.)
- Subscribe to their social media pages, channels, etc. (so your presence weighs on the algorithm scales)
- Boosting their social media signal (leaving comments, heart reacts, sharing posts, and so on)
- Leaving reviews and ratings on the things you do buy

Lastly, and this is perhaps the most important... if you're going to lend your voice to a call for a project, please be sincere about it. You don't have to throw a handful of Benjamins at someone's Kickstarter, or be the first one to get their new art print or plushie, but don't pull a Morbius and say you really want something, only to be a no-show when the creator puts in the work to try to give you what you asked for.

Because Sony might be able to eat that kind of ghosting... but most artists, authors, and others who are just trying to scrape by really can't.

Support The Literary Mercenary


If you want to see me produce more work, consider some of the following options!

- The Azukail Games YouTube Channel (where I contribute video content)
- The A.L.I.C.E. Files (an ongoing audio drama YouTube channel)

And if you happen to have some spare dosh lying around, and you want to be sure my supply doesn't run low, consider become a Patreon patron, or leaving a tip by Buying Me a Ko-Fi!

Also, if you're curious about how to write for tabletop RPGs, don't forget to check out my show Tabletop Mercenary, which you can find on both the Azukail Games channel, as well as my Rumble channel listed above!




Like, Follow, and Come Back Again!


That's all for this week's Business of Writing! For more of my work, check out my Vocal archive, or at My Amazon Author Page where you can find books like my sci-fi dystopian thriller Old Soldiers, the Hardboiled Cat series about a mystery solving Maine Coon in Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife, or my most recent short story collection The Rejects!
 
And to stay on top of all my latest news and releases, collected once a week, make sure you subscribe to The Literary Mercenary's mailing list.